3d MCP
3D-MCP is a general model context protocol implementation for 3D software, enabling LLMs to interact across platforms such as Blender, Maya, and Unreal through a unified TypeScript interface.
rating : 2.5 points
downloads : 27
What is 3D-MCP?
3D-MCP is a general interface protocol designed for 3D software. It allows large language models (LLMs) to easily interact with mainstream 3D applications such as Blender, Maya, and Unreal Engine through a single and consistent API.How to use 3D-MCP?
Users only need to define the required operations, such as creating keyframes or editing meshes. The system will automatically handle platform differences and generate consistent code execution requests.Applicable Scenarios
3D-MCP is very suitable for 3D content creation scenarios that require cross - platform collaboration, such as animation production, modeling optimization, and character rigging.Main Features
Entity - First DesignBuilt on clear domain entities to ensure consistent data modeling across different platforms.
Type - Safe CRUD OperationsAchieve full - type validation through automated generation of create, read, update, and delete operations.
Atomic Operation LayerMinimal platform - specific implementation, only dealing with basic operations.
Composable Tool ArchitectureBuild complex functions by combining atomic operations and work across platforms without modification.
Advantages and Limitations
Advantages
Unified API reduces learning costs
Supports seamless switching across multiple platforms
Powerful type checking and error prompts
Limitations
Some advanced features may depend on specific platforms
Initial setup requires certain development experience
How to Use
Install Dependencies
Run bun install to install the necessary dependencies.
Start the Server
Run bun run index.ts to start the server.
Generate Plugins
Run bun run packages/scripts/plugin-codegen.ts to generate platform - specific plugins.
Usage Examples
Create a Simple AnimationDemonstrate how to use 3D-MCP to create a simple rotation animation.
Batch Generate MeshesShow how to quickly generate multiple mesh objects.
Frequently Asked Questions
Does 3D-MCP support all 3D software?
How to start using 3D-MCP?
Related Resources
Official Documentation
Describe the principle and usage of 3D-MCP in detail.
GitHub Code Repository
View source code and contribution guidelines.
YouTube Tutorial
Watch videos to learn how to quickly get started with 3D-MCP.
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