E

Editor MCP Server

An MCP server project for automating the PlayCanvas editor via LLM
2.5 points
55

What is the PlayCanvas MCP Server?

The PlayCanvas MCP server is a tool that allows you to automate operations in the PlayCanvas editor through language models (such as Anthropic's Claude or Cursor). It supports creating, modifying, and deleting game assets and entities.

How to use the PlayCanvas MCP Server?

First, install the Chrome extension and start the MCP server. Then, connect to the MCP server in the PlayCanvas editor to start performing automated tasks.

Applicable Scenarios

Suitable for game developers who need to frequently adjust game resources or generate content on a large scale.

Main Features

Entity ManagementList, create, delete, copy, and modify entities in the game.
Component ManagementAdd, remove, and modify script components and other components on entities.
Asset OperationsList, create, delete, and instantiate template assets.
Scene SettingsQuery and modify the global settings of the scene.
Store IntegrationSearch for, obtain, and download assets from the store.

Advantages and Limitations

Advantages
Improve development efficiency and reduce repetitive work
Support complex automated management of game assets
Seamlessly integrate with multiple language models
Limitations
Requires high computing resources (such as a Claude Pro subscription)
Only supports the connection of one editor instance
Some advanced features may depend on specific LLMs

How to Use

Install the Chrome Extension
Visit the Chrome extension page, enable developer mode, and load the MCP extension.
Start the MCP Server
After running npm install, start the MCP server using Node.js.
Connect the Editor
Open the extension in the PlayCanvas editor and enter the correct port number.

Usage Examples

Modify Material Colors in BatchesChange the material colors of all objects in the game in batches through a script.
Automatically Load Store AssetsAutomatically load and instantiate the required assets from the PlayCanvas store.

Frequently Asked Questions

Why is a Claude Pro subscription required?
Can multiple editor instances be connected simultaneously?
How to ensure the safe use of the MCP server?

Related Resources

PlayCanvas Official Documentation
Learn the basics and APIs of PlayCanvas.
MCP Server GitHub Repository
Get the latest code and examples.
Claude Pro Subscription Link
Learn more about Claude Pro.
Installation
Copy the following command to your Client for configuration
Note: Your key is sensitive information, do not share it with anyone.
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