Unity Ollama
The Unity MCP and Ollama integration package enables seamless communication between Unity and local large language models, supporting asset management and editor automation.
rating : 2.5 points
downloads : 25
What is the integration of Unity MCP and Ollama?
The integration of Unity MCP and Ollama is a tool for communicating with local large language models through the Unity editor. It allows developers to automate asset creation, scene management, and script writing without relying on cloud services.How to use the integration of Unity MCP and Ollama?
Start the Unity bridge and Python server through simple steps, and send instructions to the local model for task processing.Applicable scenarios
Suitable for Unity development projects that require efficient localized automation management, such as asset generation, scene control, and script editing.Main Features
Asset Creation and ManagementAutomatically create and modify assets in Unity through instructions.
Scene ControlManage objects and their properties in the scene, such as position, rotation, and scale.
Material EditingModify material properties, such as color, texture, and transparency.
Script IntegrationView, create, and update Unity scripts.
Editor AutomationControl Unity editor functions, such as undo, redo, play, and build.
Advantages and Limitations
Advantages
Fully localized operation without an internet connection.
Supports multiple powerful local models, such as DeepSeek - R1:14B and Gemma3:12B.
Flexible automation workflows to improve development efficiency.
No API keys or paid subscriptions required.
Limitations
Requires certain hardware resources, such as a high - memory GPU.
Model performance may be limited by hardware configuration.
Some advanced features may require more custom settings.
How to Use
Installation and Configuration
Download and install the Unity MCP and Ollama integration tool, and ensure that the Ollama model is installed.
Start the Unity Bridge
Open the Unity editor, go to the window menu, find Unity MCP, and click 'Start Bridging'.
Start the Python Server
Activate the virtual environment and run the Python server script.
Usage Examples
Create a Red CubeCreate a red cube at a specified position through an instruction.
Add a Blue SphereAdd a blue sphere to the current scene.
List Objects in the SceneGet a list of all objects in the current scene.
Frequently Asked Questions
Why can't my Python server start?
How to switch between different Ollama models?
How to solve the problem of failed Unity bridge connection?
Related Resources
Unity MCP Official Documentation
Official documentation for the Unity MCP protocol.
Ollama Model Support
The official website of Ollama.
GitHub Repository
The GitHub repository for this project.
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