Controller MCP
An Xbox controller simulation server based on FastMCP and vgamepad, providing button, joystick, and trigger control functions, and supporting both hardware and simulation modes.
rating : 2 points
downloads : 8.8K
What is the Xbox Controller MCP Server?
This is a server that allows your computer programs to simulate Xbox controller input through the MCP protocol. It creates a virtual gamepad that can simulate all the operations of a standard Xbox controller, including button presses, joystick movements, and trigger key control.How to use the Xbox Controller MCP Server?
After installation, you can control the virtual controller by sending MCP commands. The server will automatically detect whether the system supports hardware simulation (requires the ViGEmBus driver to be installed). If not, it will enter the pure software simulation mode.Applicable scenarios
Suitable for scenarios such as automated game testing, assistive function development, and remote controller simulation. It can be used to develop applications that require controller input but are not convenient to use physical devices.Main features
Button control
Supports all button operations of a standard Xbox controller, including pressing, releasing, and clicking (quick press and release).
Joystick control
Can precisely control the position of the left and right joysticks, supporting continuous value input from -1.0 to 1.0.
Trigger key control
Supports progressive control of the left and right trigger keys, simulating the trigger pressure of a real controller.
Dual-mode operation
Automatically detects and supports the hardware mode (real input) and the software simulation mode (only state tracking).
Advantages
Can simulate full Xbox input without a physical controller.
Supports precise joystick and trigger control.
Automatically adapts to the system environment (hardware/software mode).
Simple MCP protocol interface, easy to integrate.
Limitations
The hardware mode requires the ViGEmBus driver to be installed.
Best supported on the Windows platform, with limited support on Linux.
Some games may strictly detect virtual controllers.
How to use
Installation preparation
Ensure that Python 3.12 or a higher version is installed on the system. It is recommended to use the uv package manager.
Hardware mode setup (optional)
If you need the real input function, download and install the ViGEmBus driver.
Start the server
Use uv or directly run Python to start the MCP server.
Connect the client
Configure your MCP client to connect to the server. Refer to the provided mcp-config.json example.
Usage examples
Simple button operation
Simulate the operation of pressing the A button.
Joystick movement simulation
Move the left joystick to the upper right direction.
Combined operation
Simulate the operation of pressing the A button and the right trigger simultaneously.
Frequently Asked Questions
How to confirm whether the server is running in the hardware mode or the software mode?
Why can't my game detect the virtual controller?
What is the coordinate range of the joystick input?
Can multiple controllers be simulated?
Related resources
ViGEmBus driver download
A driver program necessary for implementing the hardware mode.
FastMCP documentation
Documentation for the implementation framework of the MCP protocol.
vgamepad project
A Python implementation library for virtual gamepads.

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