Unreal MCP
U

Unreal MCP

An MCP server based on the Unreal Engine Python remote execution protocol, which can extend editor functions without installing new plugins and supports the complete Unreal Python API calls.
2.5 points
6.6K

What is the Unreal MCP Server?

The Unreal MCP Server is a middleware service that allows AI assistants (such as Claude, Cursor, etc.) to interact with the Unreal Engine editor through the Model Context Protocol (MCP). It utilizes the built - in Python remote execution function of Unreal, enabling editor control without installing additional plugins.

How to use the Unreal MCP Server?

Just enable the Python plugin and remote execution function in the Unreal Editor, and then set the MCP server command in the AI client configuration to start using it.

Applicable scenarios

Suitable for scenarios that require AI assistance in Unreal project development, including asset management, scene editing, automated testing, etc. It is particularly suitable for rapid prototyping and content generation.

Main features

Python remote execution
Execute Python scripts directly in the Unreal Editor without compiling or restarting the editor
Asset management
List, search, export, and verify various assets in the project
Scene editing
Get information about Actors in the scene, create, modify, and delete objects
Visualization tools
Control the editor camera position and take screenshots
Advantages
No need to install additional plugins, using Unreal's built - in functions
Fast development speed, all functions are implemented through Python
Supports the complete Unreal Engine Python API
Simple configuration, can start using within a few minutes
Limitations
Requires Unreal 5.4+ version
The AI assistant will have full access to the editor
Manual review of AI - suggested changes is required
Only supports functions implemented through the Python API

How to use

Enable the Python plugin
Open the plugin manager in the Unreal Editor, search for and enable the 'Python Editor Script Plugin'
Enable remote execution
Enable the Python remote execution function in the project settings
Configure the AI client
Add MCP server settings to the configuration file of the AI client (such as Claude)

Usage examples

Batch rename assets
Use a Python script to batch rename all assets that match a specific pattern
Scene layout analysis
Get a list of all Actors in the current scene and their position information
Rapid prototyping
Create basic geometries and set materials through commands

Frequently Asked Questions

Why can't I connect to the Unreal Editor?
How to ensure security?
Which Unreal versions are supported?
Can the functions be extended?

Related resources

GitHub repository
Project source code and the latest version
Unreal Python API documentation
Official Unreal Python API reference
Discord community
Get help and share experiences
Twitter
Get the latest updates and announcements

Installation

Copy the following command to your Client for configuration
{
  "mcpServers": {
    "unreal": {
      "command": "npx",
      "args": [
        "-y",
        "@runreal/unreal-mcp"
      ]
    }
  }
}
Note: Your key is sensitive information, do not share it with anyone.

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