Unreal Engine MCP Server For Claude Desktop
U

Unreal Engine MCP Server For Claude Desktop

This project is a Python server that connects the Claude desktop application and Unreal Engine 5.3, enabling the creation and editing of 3D scenes through text instructions. It supports functions such as basic object generation, blueprint invocation, and scene operation.
2.5 points
9.1K

What is the Unreal Engine MCP Server?

This is a bridge service that connects Claude AI and Unreal Engine, allowing users to create and modify 3D scenes directly in Unreal Engine through natural language instructions. It uses the Model Context Protocol (MCP) to enable the interaction between AI and the Unreal Engine Remote Control API.

How to use this service?

Simply enter natural language instructions in Claude Desktop, such as 'Create a red cube', and the server will automatically generate the corresponding 3D object in Unreal Engine.

Applicable scenarios

Suitable for workflows that require frequent modification of 3D scenes, such as rapid prototyping, scene building, and concept verification in the early stages of game development.

Main features

Basic object creation
Supports the creation of basic geometric shapes such as cubes, spheres, and cylinders, with customizable position, rotation, scale, and color
Blueprint Actor generation
Can generate complex objects from existing blueprint classes, such as buildings, props, and characters
Scene editing
Supports moving, rotating, and scaling existing objects, as well as adjusting materials and visibility
Asset search
Can search for various types of assets in the project, including blueprints, meshes, and materials
Advantages
Operate Unreal Engine without programming knowledge
Significantly improve scene building efficiency
Support natural language interaction, intuitive and easy to use
Highly scalable, support custom function development
Limitations
Currently only supports Unreal Engine 5.3
Requires pre - installation and configuration of the Python environment
Complex scene descriptions may require multiple adjustments to instructions
Depends on the simultaneous operation of Claude Desktop and Unreal Engine

How to use

Installation preparation
Ensure that Python 3.10+ and Unreal Engine 5.3 are installed, and enable the Remote Control API plugin
Clone the repository
Get the server code locally
Install dependencies
Install the necessary Python packages
Configure Claude Desktop
Edit the configuration file to add MCP server settings
Start the service
Start the Unreal Engine project first, and then start Claude Desktop

Usage examples

Create a simple scene
Use a single instruction to create a scene containing multiple basic shapes
Modify existing objects
Adjust the properties of existing objects in the scene
Search project resources
Quickly locate specific assets in the project

Frequently Asked Questions

Why doesn't my object appear in the scene?
How to confirm that the server is correctly connected?
Which Unreal Engine versions are supported?
Can custom shapes be created?

Related resources

GitHub repository
Project source code and latest updates
Unreal Engine documentation
Official Unreal Engine documentation
Remote Control API guide
Guide for using the Unreal Remote Control API

Installation

Copy the following command to your Client for configuration
{
  "mcpServers": {
    "unreal-mcp": {
      "command": "uv",
      "args": ["--directory", "\\path\\to\\unreal-mcp", "run", "unreal_mcp_server.py"],
      "env": {}
    }
  }
}
Note: Your key is sensitive information, do not share it with anyone.

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