Unity Editor
UnityMCP is a Unity editor plugin that implements the Model Context Protocol (MCP), providing seamless integration between Unity and the AI assistant, supporting real-time editor state monitoring, remote command execution, and comprehensive logging functions.
rating : 2 points
downloads : 13
What is the MCP server?
The MCP server connects the Unity editor and the AI assistant through the WebSocket protocol, allowing developers to monitor and control Unity projects in real-time with AI assistance. It supports functions such as getting the editor state, executing C# code, and retrieving logs.How to use the MCP server?
Simply install the MCP server and connect it to the Unity plugin to start real-time interaction. You can complete complex tasks with simple commands, such as creating objects and switching play modes.Applicable scenarios
It is suitable for game development teams that require efficient collaboration, especially developers who want to use AI technology to improve work efficiency.Main Features
Get Editor StateView the current state of the Unity editor in real-time, including active game objects, selection states, play modes, etc.
Execute Editor CommandRun C# code directly in the Unity editor, supporting comprehensive error handling and timeout protection.
Get LogsFilter and retrieve the logs of the Unity editor for easy debugging and project optimization.
Advantages and Limitations
Advantages
Real-time two-way communication improves development efficiency.
Supports code execution in multiple languages, offering high flexibility.
A powerful error handling mechanism ensures stability.
Limitations
Requires installing Node.js and the Unity plugin, increasing the initial setup cost.
Network latency may affect the real-time experience.
How to Use
Download and install the MCP server
Clone the MCP server repository and run `npm install` to install dependencies.
Start the MCP server
Run the following command to start the server: `node build/index.js`.
Connect to the MCP server in Unity
Open the Unity editor, load the UnityMCP plugin, and connect to the MCP server.
Usage Examples
Create a cubeGenerate a cube in the scene by executing a command.
Switch play modeQuickly switch the play mode of the Unity editor.
Frequently Asked Questions
How to ensure the security of the MCP server?
Does it support multiple users connecting simultaneously?
Related Resources
Official documentation of the MCP server
Learn more about the MCP server.
GitHub repository
Access the source code of the MCP server.
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