Steam MCP
Steam game data interface service based on Node.js
rating : 2 points
downloads : 14
What is the Steam MCP Server?
This is a middleware service specifically designed for the Steam game platform. It serves as a bridge between the Steam Web API and client applications, providing structured access to game data. Through the standardized Model Context Protocol, developers can easily obtain information such as player statistics, game news, and achievement systems.How to use the Steam MCP Server?
You need to configure your Steam developer API key first, and then connect to this service through a client that supports the MCP protocol (such as Roo). After the service starts, it will continuously listen for requests and return response data in JSON format.Use cases
Suitable for application development that requires integrating Steam game data, such as game data analysis dashboards, player achievement tracking systems, and game community feature extensions.Main features
Player data queryGet the game achievements and statistical information of a specified player, including detailed data such as completion rate and unlock time.
Game data queryQuery game-related data such as basic game information, the current number of online players, and global achievement statistics.
Game newsGet game news and update announcements published by Steam officially, supporting filtering by time.
Advantages and limitations
Advantages
Standardized protocol interface, compatible with multiple clients
Simplifies the complex calling process of the Steam API
Provides a type-safe TypeScript implementation
Supports real-time game data query
Limitations
Requires a valid Steam developer API key
Some data may have access frequency restrictions
Does not support write operations to modify player data
How to use
Get an API key
Go to the Steam developer website to apply for an API key.
Configure the environment
Create a.env file in the project root directory and add your API key.
Start the service
Build and run the server program.
Connect the client
Configure the server connection information in an MCP client (such as Roo).
Usage examples
Game data analysisTrack the changing trend of game player activity.
Achievement system integrationDisplay player achievements on a community website.
Frequently Asked Questions
How to get a Steam API key?
Which clients does the service support?
What is the data update frequency?
Related resources
Steam Web API documentation
Official Steam Web API reference documentation
Model Context Protocol specification
Technical specification of the MCP protocol
GitHub repository
Project source code and issue tracking
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