Naninovel MCP
A Unity C# plugin that exposes Naninovel script writing and playback control functions through the Model Context Protocol (MCP), enabling AI assistants to write, edit, and test visual novel scripts.
rating : 2 points
downloads : 4.3K
What is Naninovel MCP Server?
Naninovel MCP Server is a bridge connecting AI assistants and the Unity editor. It allows you to directly control the Naninovel visual novel engine through an AI assistant, including operations such as writing scripts, testing scenarios, and controlling playback, greatly simplifying the visual novel creation process.How to use Naninovel MCP Server?
It's very simple to use: 1) Install the plugin in Unity, 2) Connect an AI assistant (such as Claude Desktop), 3) Control Naninovel through natural language instructions. You can say 'Create a new scenario' or 'Test the current dialogue', and the AI will automatically perform the corresponding operations.Applicable scenarios
Suitable for visual novel developers, screenwriters, and game designers, especially those who hope to quickly prototype, automate testing, or use AI-assisted creation workflows. Whether you're an independent developer or working in a team, it can significantly improve efficiency.Main features
Script file operations
Create, read, edit, and delete .nani script files, supporting full CRUD operations
Direct playback control
Skip the title screen and directly play a specified script or jump to a specific label
Input simulation
Simulate keyboard key presses, mouse clicks, and dialogue continuation operations for automated testing
Visual verification
Capture screenshots of the game screen to verify scene layout and visual effects
Status monitoring
Get real-time game status, variable values, and scene information
Editor integration
Control the state of the Unity editor without manually switching between edit/play modes
Advantages
No need to manually operate the Unity editor; the AI assistant can complete most repetitive tasks
Supports real-time testing and verification for rapid script iteration
Seamlessly integrates with existing Naninovel workflows
Provides visual feedback (screenshots) to ensure accurate implementation of creative intentions
Runs independently of the playback mode and is available at any time
Limitations
Requires basic knowledge of Naninovel script syntax
Some advanced features may require manual configuration
Depends on the connection of an MCP client (such as Claude Desktop)
Cannot replace full game testing and debugging
How to use
Install the plugin
Import the Naninovel MCP Server plugin package into the Unity editor
Start the server
Open Window > Nani MCP > Server Status and ensure the server is running
Configure the MCP client
Add the server address to the configuration file of your AI assistant (such as Claude Desktop)
Start creating
Send instructions through the AI assistant, such as 'Create a new scenario script'
Usage examples
Quickly create a new scenario
The AI assistant helps you quickly build a new game scenario, including background settings, character appearances, and initial dialogues
Dialogue flow testing
Automatically test dialogue branches and options to ensure that all paths can be executed correctly
Scene layout adjustment
Adjust the position, expression, and animation of characters through AI instructions and view the effects in real-time
Frequently Asked Questions
Do I need programming knowledge?
Which AI assistants are supported?
What if the server doesn't start?
Can multiple people collaborate?
Does it have a significant impact on performance?
Related resources
Naninovel official documentation
Complete guide to using the Naninovel engine and reference for script syntax
Model Context Protocol specification
Official specification and technical details of the MCP protocol
Unity Asset Store
Get the Naninovel engine and extension resources
GitHub repository
View the plugin source code and submit issues (if public)

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