uMCP is a server implementation of the MCP protocol designed specifically for Unity, used to connect AI agents to Unity applications, with security and scalability.
2.5 points
3.7K

What is uMCP?

uMCP is a server implementation based on the MCP protocol, designed specifically for communication with AI agents in Unity. It uses the streaming HTTP protocol without relying on other language runtimes, making communication more efficient and lightweight.

How to use uMCP?

uMCP communicates directly with MCP clients through the streaming HTTP protocol. Users only need to install the uMCP package in the Unity project and configure an MCP client that supports streaming HTTP (such as VSCode Agent Mode) to start interacting.

Use Cases

uMCP is suitable for development environments that require connecting AI agents to Unity projects, such as game development, simulation systems, or AI training platforms. Its security and scalability make it an ideal choice.

Main Features

Security
uMCP does not allow AI to execute arbitrary code. All operations must be authorized to ensure the security and controllability of the system.
Scalability
Users can extend the functionality of uMCP by customizing commands and tools to adapt to different application scenarios.
Lightweight
uMCP does not rely on additional language runtimes and only uses the streaming HTTP protocol, making deployment and operation more efficient.
Advantages
No need to rely on other language runtimes, easy to deploy
Supports custom commands for easy expansion
Safe and reliable, preventing unauthorized operations
Limitations
Only supports the streaming HTTP protocol, with limited compatibility
Requires certain programming knowledge to extend functionality
Currently mainly used in the Unity environment, with limited generality

How to Use

Install the uMCP package
Open the Package Manager in the Unity editor and install the uMCP package from the Git URL.
Start the Unity project
After the installation is complete, run the Unity project, and the uMCP server will start automatically.
Configure the MCP client
Configure the address of uMCP in an MCP client that supports streaming HTTP (such as VSCode Agent Mode): http://localhost:7225/sse.

Usage Examples

AI agent controls character movement
Through uMCP, the AI agent can send instructions to move characters in Unity, thereby achieving automated behavior in the scene.
Get scene information
The AI agent can request specific information in the Unity scene, such as the position or status of objects.

Frequently Asked Questions

Does uMCP support non-Unity environments?
How to add custom commands?
What dependencies does uMCP require?

Related Resources

uMCP GitHub repository
The official repository for uMCP source code and example code
MCP protocol documentation
Detailed description and specification of the MCP protocol
VSCode Agent Mode configuration guide
How to configure Agent Mode in VSCode to connect to uMCP

Installation

Copy the following command to your Client for configuration
Note: Your key is sensitive information, do not share it with anyone.

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