Godot
Godot MCP is a Model Context Protocol server designed for the Godot game engine, providing interaction functions with the Godot editor and projects.
4 points
9.8K

What is Godot MCP?

Godot MCP allows AI assistants to launch the Godot editor, run projects, capture debug output, and control project execution, thus forming a real-time feedback loop.

How to use Godot MCP?

After installation, simply configure your AI assistant to start using it. Supported functions include project analysis, scene management, etc.

Applicable scenarios

Suitable for game developers who need rapid prototyping, automated testing, and improved development efficiency.

Main Features

Launch the Godot editor
Open the Godot editor in the specified directory.
Run a Godot project
Run a Godot project in debug mode.
Capture debug output
Get console output and error messages.
Project analysis
Get detailed information about the project structure.
Create a new scene
Create a scene with the specified root node type.
Add a node
Add a node to an existing scene and set its properties.
Export the mesh library
Export 3D models as MeshLibrary resources.
Save the scene
Save the scene and choose whether to create a variant.
Get the UID
Get the unique identifier of a specific file.
Update project UIDs
Update UID references in the project.
Advantages
Simplify the development process and improve work efficiency
Support multiple operations, such as scene management and project analysis
Reduce the generation of temporary files and keep the system tidy
Limitations
Require the installation of the Godot engine and Node.js
Some advanced features may require more configuration

How to Use

Installation and Configuration
Clone the repository and build the MCP server, then configure the AI assistant as needed.
Configure the AI assistant
Add the MCP server configuration to the AI assistant's settings.

Usage Examples

Launch the Godot editor
Launch the Godot editor and load the specified project.
Run the project and check for errors
Run the project and view the console output.

Frequently Asked Questions

What if Godot is not found?
What if I can't connect to the server?
How to update UID references?

Related Resources

Godot Official Documentation
The official documentation for the Godot engine.
Godot MCP GitHub
The GitHub repository for the Godot MCP server.

Installation

Copy the following command to your Client for configuration
Note: Your key is sensitive information, do not share it with anyone.

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