Unity MCP
Unity - MCP is a bridge tool that connects large language models (LLMs) and the Unity Editor. By exposing Unity Editor functions to AI clients, it enables an AI - driven automated development process. It supports custom tool extensions and currently provides core functions such as game object management, scene operations, and asset handling. It is mainly suitable for the Unity Editor environment.
2.5 points
9.9K

What is Model Context Protocol (MCP)?

MCP is a bridge connecting large language models (LLMs) and Unity. It allows developers to directly control tools and functions in Unity through natural language instructions.

How to use MCP?

By installing the MCP plugin and integrating it with supported clients (such as Cursor or Claude), you can quickly start using MCP. You can complete the setup in just a few steps and start interacting with Unity.

Use Cases

MCP is particularly suitable for scenarios that require automating the Unity development process, rapid prototyping, or improving efficiency through AI-driven tools.

Main Features

Create Game Object
Easily create new game objects through natural language instructions.
Instantiate Prefab
Rapidly generate object instances using prefabs.
Load Scene
Dynamically load and unload Unity scenes.
Modify Asset
Edit and manage resources in Unity.
Advantages
Improve development efficiency
Support custom tool extensions
Be compatible with multiple LLM clients
Limitations
Currently only available in the Unity Editor
Some advanced functions may require manual adjustment

How to Use

Install Dependencies
Ensure that.NET 9.0 and the OpenUPM - CLI tool are installed.
Configure the Unity Project
After opening the Unity project, go to the window menu, find 'AI Connector (Unity - MCP)', and configure the client.
Test the Connection
Start the client and enter a simple instruction (such as 'Explain my scene hierarchy') to check if it works properly.

Usage Examples

Create a Simple Game Object
Create a new game object named 'Cube' through natural language instructions.
Load a Scene
Load the Unity scene named 'MainScene'.

Frequently Asked Questions

Which Unity versions does the MCP server support?
How to add custom tools?

Related Resources

MCP Official Documentation
Visit the MCP project homepage on GitHub.
Cursor AI Client
Download and install the Cursor client to use with MCP.
OpenUPM CLI
Install OpenUPM CLI to easily manage the MCP plugin.

Installation

Copy the following command to your Client for configuration
Note: Your key is sensitive information, do not share it with anyone.

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