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Godot MCP

Godot MCP是一個為Godot遊戲引擎設計的模型上下文協議服務器,提供編輯器控制、項目運行、調試輸出捕獲等功能,支持AI助手與Godot引擎的交互。
4分
360

What is Godot MCP?

Godot MCP is a bridge between AI assistants and the Godot game engine. It allows AI to directly interact with Godot projects - launching the editor, running games, capturing debug output, and managing project assets - through a standardized interface.

How to use Godot MCP?

After installation, your AI assistant can automatically communicate with the MCP server to perform Godot operations. You simply describe what you want to do (like 'run my game' or 'create a new scene'), and the AI handles the technical details.

Use Cases

Perfect for game developers who want AI assistance with: debugging Godot projects, creating new game assets, testing game mechanics, or learning Godot through interactive examples.

Key Features

Editor ControlLaunch and control the Godot editor for specific projects
Project ExecutionRun Godot projects in debug mode and capture output
Scene ManagementCreate scenes, add nodes, and manage game assets programmatically
Asset HandlingLoad sprites/textures and export 3D models as reusable resources
UID ManagementHandle Godot's unique ID system for files (Godot 4.4+)

Pros and Cons

Advantages
Real-time feedback helps AI provide better Godot assistance
No temporary files - clean project structure
Supports both 2D and 3D workflows
Works with existing Godot installations
Limitations
Requires Godot to be installed on the system
Some features require Godot 4.4 or newer
Advanced 3D operations may have limited support

Setup Guide

Install Dependencies
Ensure you have Node.js and Godot installed on your system
Install MCP Server
Clone and build the Godot MCP server
Configure Your AI Assistant
Add the server configuration to your AI tool (Cursor or Claude)
Start Using
Begin making requests through your AI assistant's chat interface

Example Use Cases

Debugging AssistanceGet help understanding and fixing Godot error messages
Scene CreationQuickly prototype game elements with AI assistance
Asset PipelinePrepare 3D assets for use in Godot

Frequently Asked Questions

Does this work with Godot 3.x?
Can I use this without an AI assistant?
Is my project data sent anywhere?

Additional Resources

Godot Engine Website
Official Godot game engine homepage
GitHub Repository
Source code and issue tracking
Model Context Protocol
Learn about the MCP standard
安裝
複製以下命令到你的Client進行配置
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