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Found a total of 27 results related to

Unity
Certified
UnityMCP is a Unity editor plugin that implements the Model Context Protocol (MCP), providing seamless integration between Unity and AI assistants, including real - time state monitoring, remote command execution, and log functions.
C#
24.0K
5 points

MCP Unity
MCP Unity is a Unity Editor extension that implements the Model Context Protocol, allowing AI assistants to interact with Unity projects and providing a bridge between Unity and the Node.js server.
JavaScript
11.7K
5 points

MCP Unity
MCP Unity is a Unity Editor extension that implements the Model Context Protocol. It bridges the interaction between AI assistants and Unity projects through a Node.js server, providing functions such as menu execution, object selection, and component update.
JavaScript
10.9K
5 points

Unitymcpintegration
This project provides seamless integration between the Unity Editor and the Model Context Protocol (MCP), enabling AI assistants to understand and operate on Unity projects in real-time, including accessing the scene hierarchy, executing code, monitoring logs, and other functions.
C#
7.5K
2.5 points

Unity MCP
The Unity MCP Server is a C# - based Model Context Protocol (MCP) service used to connect the Unity editor with external large - language models (LLM) or cloud - based AI agents to achieve real - time automation and intelligent interaction.
C#
9.3K
2.5 points
Y
Yamu
Yamu is an experimental MCP server project aimed at enabling AI programming assistants to interact with Unity projects, providing compilation and testing functions, and supporting an automated edit-compile-debug cycle.
C#
6.5K
2.5 points

Unity AI Bridge
Unity-MCP is an open - source project that connects the Unity game engine with AI assistants. It implements AI - assisted development, automated testing, and runtime debugging functions through the Model Context Protocol.
TypeScript
9.7K
2.5 points

Unity MCP
Unity - MCP is a bridge tool that connects large language models (LLMs) and the Unity Editor. By exposing Unity Editor functions to AI clients, it enables an AI - driven automated development process. It supports custom tool extensions and currently provides core functions such as game object management, scene operations, and asset handling. It is mainly suitable for the Unity Editor environment.
C#
9.9K
2.5 points

Reavorse MCP
The Unity MCP Package is a Unity plugin focused on enhanced material editing. It implements two - way communication between Unity and large language models based on the MCP protocol, supports functions such as asset management, scene control, and script integration, and plans to add more advanced features.
C#
9.6K
2.5 points

Unity MCP
Unity-MCP is an open-source bridge that connects Unity with AI assistants, enabling AI-assisted game development, automated testing, and scenario analysis through the MCP protocol.
TypeScript
8.1K
2.5 points

Unity MCP
The Unity MCP server is a tool that connects Claude with Unity projects. It is developed based on the Model Context Protocol SDK and provides functions for accessing project lists, detailed information, and file structures.
TypeScript
8.6K
2.5 points
A
Advanced Unity MCP
Unity MCP is an AI assistant tool that controls the Unity editor through natural language commands. It supports creating, modifying, and managing game objects, scenes, materials, etc., and simplifies the development process.
7.1K
2.5 points
U
Unity Code MCP
Unity Code MCP is a high - performance MCP server built on Rust, designed for AI agents to independently write Unity code, providing lightweight and efficient compilation feedback and test execution capabilities.
Rust
7.5K
2.5 points

Unitymcp VRC
This project is an improved version based on UnityMCP, focusing on AI-assisted development of VRChat worlds. It provides enhanced command execution, editor integration, script testing, and performance optimization features, and specifically supports UdonSharp script generation.
TypeScript
9.8K
2.5 points

MCP Databricks Server
This is a server based on the Model Context Protocol (MCP) for executing SQL queries through the Databricks Statement Execution API, supporting complex task iteration and Unity Catalog metadata integration.
Python
9.0K
2.5 points

Unity MCP Template
The Unity MCP template is an example project that demonstrates the interaction between the TypeScript MCP server and Unity. It supports custom tool development and includes a quick - start guide and a to - do list.
C#
9.1K
2.5 points
U
Umcp
uMCP is a server implementation of the MCP protocol designed specifically for Unity, used to connect AI agents to Unity applications, with security and scalability.
C#
5.4K
2.5 points

MCP Server Unitycatalog
The MCP server for Unity Catalog, providing Unity Catalog functions as MCP tools
Python
7.4K
2.5 points

Unity Ollama
The Unity MCP and Ollama integration package enables seamless communication between Unity and local large language models, supporting asset management and editor automation.
Python
10.4K
2.5 points

Unity Gaming Services CLI
Globally install the UGS tool
JavaScript
6.2K
2 points

Unity MCP
Unity editor plugin for automated scene operations through AI
C#
7.2K
2 points

Unitymcpserver
The project is currently in the development stage
C#
4.8K
2 points

Unity Scene Designer MCP Server
Unity Scene Design MCP Service, supporting programmatic creation and modification of scenes
C#
8.7K
2 points

Unitymcp
An integrated framework for Unity and the MCP protocol, supporting AI language models to interact with the Unity editor through an extensible architecture.
TypeScript
8.0K
2 points

Honyaunitymcpserver
HonyaUnityMcpServer is an MCP service project based on Unity
C#
8.3K
2 points

Unity Editor
UnityMCP is a Unity editor plugin that implements the Model Context Protocol (MCP), providing seamless integration between Unity and the AI assistant, supporting real-time editor state monitoring, remote command execution, and comprehensive logging functions.
C#
9.8K
2 points

Unity MCP
Unity MCP is a bridge tool that connects the Unity editor and large language models (LLMs). It enables natural language control of the Unity editor through the local MCP client, supporting automated operations such as asset management, scene control, and script editing.
C#
12.0K
0 points